- Bosses and regular raid NPCs now try to target players before pets/totems/etc. when entergin combat.
- Madness of Deathwing: Improved the AI of some adds.
- Warmaster Blackhorn: increased the damage to Skyfire if no one standing in the meteors.
- Alysrazor: Adds AI improved.
- Bethtilac: Adds AI improved.
- Teleporter fixed. Now the last encounter only available if the first 2 is complete.
Hour of Twillight
- Bosses can no longer be skiped.
- Dancing Rune Weapon no longer does damage from Death Coil healing.
- Blood Tap rune convert in Frost Spec fixed.
- Efflorescence Rank 1-3 healing amount fixed.
- Gift of the Earthmother Rank 1-3 Rejuvenation instant heal amount fixed.
- Unstable Afliction dispel silence no longer affected by Diminishing Returns.
- Glyph of Exorcism damage corrected.
- Master's Call no longer triggers cooldown if pet is dead/not in LoS.
- Boss Frame handling added to all bosses.
- Crown Control Announcer implemented.
- Flexible raid scaling implemted.
- Spell range check logic improved.
- Fixed "disappearing" group info after map change.
- "Low level content damage scaling" implemented:
- Damage done to creatures up to level 85 is increased. (ranging from 6.25% to 1650% depenging on level difference).
- Damage taken from creatures up to level 85 decrased by 10% per level difference (up to 90%).
- Multistrike/Leech/Avoidance/Versatility/Armor Enchats and Gems fixed.
- Kargath Bladefist added.
- The Butcher added.
- Brackenspore added.
- Boss kill credit announcer added to several bosses.
- Resolve tank talent scaling lowered by 20% (you start geting bosnu self heal faster).
- Rated Arena available.
- Critical strike bonus for all damage/healing spells in now 50% in PVP.
- Flag capture in Siprit of Redemption form is not allowed.
- Insanity duration fixed.
- Death Coil target checks improved, when targeting friendly.
- Plague Leech improved.
- Blood Tap fixes.
- Rune System general fixes.
- Dancing Rune Weapon mirror attack fixed.
- Necrotic Plague runic power part fixed. Duration limited to 24 seconds in PVP.
- Blood Boil spreading Necrotic Plague fixed.
- Bone Shield only uses maximum 1 charges per 2 seconds.
- Veteran of the Third War in combat runic power generation fixed.
- Glyph of Consecrator fixed.
- Binding Shot now works on targets who enter the area after the arrow lands.
- Dire Beast extra focus on attack fixed.
- Stampede fixed.
- Camouflage handling improved.
- Poison ammo damage stacking fixed.
- Immolate criticals now generate burning embers.
- Improved Drain Soul fixed.
- Drain Soul shard on kill and perdiodic damage "extra tick" fixed.
- PVP set 4P bonus fixed.
- Enrage now properly benefits from Fury mastery.
- Shadow Reflection fixed.
- Glypg of Gouge fixed.
- Leecing poison no longer removes Subterfuge Stealth.
- Kidney Shot DR calculation fixed.
- Chi Explosion general and damage fixes.
- Chi Explosion is instant while chanelling Soothing Mist.
- Stance of the Spirited Crane heal after damage done fixed.
- Fingers of Frost + Ice Lance damage bonus fixed.
- PVP Restoration 2P and 4P bosnues fixed.
- Maelstorm Weapon "disappearing" stacks fixed.
- Living Seed fixed.
- Traning dummy exits combat after a fixed amoutn of time if not attacked.
- Fixed several minor issues wiht currency looting and master loot.
- Garrison building always saved as "completed".
- 10+ serious crash fixes. Avg. uptime is now over 24h.
- Fixed the calculation of some WoD enchant amounts.